Nukoda.com - the “Area 5″ of game blogs

This certainly falls outside the realm of “on-topic,” but here’s a cute little photoshop we whipped up for all the Rez fans out there.  We know everyone’s favorite locale is Area 5, where (according to 1up.com’s Sam Kennedy) the beat “feels you up.”

We hope you enjoy this!

 

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Dragonball DS Details, Screenshots in Famitsu

With the immense popularity of Dragonball Z in the west, it’s a wonder if anyone remembers the series’ roots in the original Dragonball manga. Goku, the franchise’s spiky-haired protagonist, was less a galactic hero and more of a monkey-tailed child. Less fond of Ki energy and mammoth fireball attacks, the bo-staff wielding kid still saw his fair share of adventure, and after 20-odd years, Dragonball is finally getting its due this September on the Nintendo DS.

The 3D quarter-down-perspective adventure game looks suspiciously identical to last year’s Legend of Zelda: The Phantom Hourglass, featuring touch screen combat and navigation, though it seems to more prominently feature dinosaurs baddies in the hunt for the seven wish-granting Dragonballs.

While we’ve yet to play it, it seems that Goku will fight alongside Bulma (among others, perhaps) in his stick-swinging action adventure, which has some element of hand and weapon upgrades in its collecting centric side-questing to spruce things up.

Dragonball DS isn’t slated for a Stateside release, but considering the popularity of both Dragonball Z –which should be enough incentive for folks to check out this lead-in series– and Phantom Hourglass, we wouldn’t be surprised to see Namco Bandai bring this baby to our shores next year.

If you’re down with imports, keep an eye on the online shops in September. Until then, dive in to our image gallery, courtesy of Famitsu.

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[via DappaDizzle, Nukoda Forums]

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Naruto: Ultimate Ninja Storm Preview (PS3)

Fans of the ludicrously popular Naruto anime have been fortunate enough to have a series of legitimately fun, and well structured games across almost every platform. Naturally, the majority of this “shonen” fighting show’s game adaptations consist of one-on-one brawlers, not unlike Atari’s  Dragonball Z: Budokai series, and its followers, but last year’s Xbox 360 exclusive Naruto: Rise of a Ninja broke the traditional mold, and went in a more free-roaming, open ended direction.

PlayStation 3 users are getting a familiar opportunity in Naruto: Ultimate Ninja Storm, a similarly open ended/fighting game fusion in thr Naruto universe. Utilizing both objective based missions and versus combat, Storm isn’t exactly breaking any boundaries –as mentioned, they’ve already done this on 360– but it offers an excellently entertaining experience for fans of either genre, while being a complete overload of fan service.

The most notable of this fan service, is that it looks exactly like a 3D rendition of the stupidly-long anime series.

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Ele(bits/dees) gets a DS Sequel

The popular Wii title Eledees-Elebits in North America-is getting a sequel on the Nintendo DS later this year. Eledees: The Adventures of Kai and Zero will be a direct sequel to the collector-happy original, taking the power concept from this game, but using it to create a fully fledged adventure game.

From the screenshots at the bottom of the article, you can see that the graphics are now 2D sprite based, rather than full 3D, which makes up for the limitations of the DS. The graphical style is nice, looking along the same lines as the Pokemon Dungeon games, nothing too fancy, but a nice and colourful style to suit the mood of the game.

Adding extra gameplay into the Eledees formula, you muct now find ‘Omega’ Eledees, who according to the press release ‘boast a wider range of abilities and act as side-kicks who accompany Kai through the vast stages’ . These companions are capable of freezing water, unlocking closed off areas, and other helpful skills to get you through what seems to a more puzzle orientated game.

The addition of these shows that the developers are trying to make Eledees more of a story driven game, thanks to the ‘magical’ new story involving a magical bus that transports the titular duo to a magical land…magical!

Eledees: The Adventures of Kai and Zero is set for release in the winter, but at this time, only a European release has been announced, with a North American one likely to follow in the near future.

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More DLC for Final Fantasy CC: MLAAK

Square-Enix are under the impression that you still aren’t satisfied with their WiiWare hit, My Life as a King, releasing 800 points worth of DLC for the excellent management sim. With 5 packs of content that range from new dungeons to new outfits, fans of the game may have to hit the store today and pick these up.

The priciest of the packs is the Infinity Spire pack at 300 Wii Points. This features 2 new dungeons including the titular Infinity Spire. This is a dungeon that levels up with your characters, which means that it will give people who have finished the game something else to get stuck into.

It’s great that Square-Enix are pushing the DLC for this title, as it is one of the best on WiiWare, but the price that some will have paid at this point is well over 3000 Wii Points, double the price of the game itself. But there will be people who will lap this DLC up; let’s hope they don’t have to clear out their ‘fridge’ to do so.

Click through for two more screenshots, and the press release in full.

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Qore: July 2008 - Episode Two

Another month, another online issue of Qore, Sony’s digitally distributed prmotional video magazine. We weren’t too kind to the launch of the service last month — dinging it for being purely ads that you paid to watch — and while Qore will likely remain a purely product-pimping program, this month’s episode has taken a turn for the better and shows potential to expand beyond commercials you pay to watch.

First and foremost, Qore Episode One’s main problem was that hostess, Veronica Belmont, wasn’t really a hostess at all. Her limited screen time only left viewers wondering who this woman was, and why is she on my PlayStation? Episode Two features her more prominently, as Veronica promised us last month. Her interviews with developers and time spent behind the scenes is entertaining, even in its canned, scripted manner.

It’s a better Episode, for sure. But there is plenty to dislike as well, and even with some tantalizing content and exclusive game footage, it’s a tough sell. Read on to see what’s hot, and what’s not, in Qore Episode Two.

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Exhibit: Gears of War 2

By now we’re a little too accustomed to hearing the infamous “three B’s” surrounding the hype of Epic Games’ much anticipated Gears of War 2 for the Xbox 360.  We’ve heard about GoW2’s latest weapon additions in the flamethrower, and the spiffy new execution and “meat shield” systems, but little has actually been seen in the way of visuals.  Fear not, Nukodians, as we’ve just got our hands on a slew of screenshots for both the singleplayer and multiplayer portions of the title.

It just wouldn’t be Gears of War without the game’s signature chainsaw bayonet, and this update shows Epic Games “ain’t messin’ ’round” this time, displaying all flavors of chainsaw-induced brutality, showing off a few new ways to play out your human-fueled lumber jacking fantasies.  One of the less publicized features that caught our eye is the ability to use two chainsaws at once, alongside another teammate — that, combined with duels and the ability to use the chainsaw from behind an enemy looks to produce a drastic change from GoW1’s single death animation.

They say the Devil’s in the details, and looking at the file name for several of the images, we learned of the existence of a few new characters to the Gears of War universe in the cowboy-hat wearing Dizzy, and the tribal-tattooed Tai, who appear alongside series favorite Cole, and the ever-cynical Baird from the last game.  If you’re not down with C. O. G. (yeah, you know me) a few new locust character models were added as well, with the Cyclops, Grenadier, and Hammerhead classes.

With all of the flying body parts, blood, and mouth-watering action on display here, it’s inherently obvious that this is definitely still Gears of War.  The visuals on the first game floored critics and fans alike, and it’s definitely noticeable that Epic has cleaned up the graphics quite a bit.

Several of the new features shown off today look like healthy additions, but we’re still most concerned with how well the singleplayer ends up turning out.  Mythology was one of the first game’s biggest weaknesses, and with games such as Grand Theft Auto IV and Metal Gear Solid 4 pushing storytelling in new ways, it’ll be interesting to see if Epic can spin themselves out of the plot-hole filled knot they put themselves in with Gears 1.  Check out our full exhibit after the break!

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New Midnight Club Games Set for Release in 2008

Midnight Club: Los Angeles on the 360 and PS3 has been pushed back to an October release. The 4th game in the popular Rockstar racing franchise will obviously take place in the streets of Los Angeles, taking cues from the recent Burnout Paradise in its open world structure.

This type of racer worked for some people, while some found it too open, and missed set tracks to race on. But there’s no reason why we can’t have both types of racer, is there. With the even more recent Race Driver GRID becoming one of the best racers in recent memory, Midnight Club will have to try hard to top it.

News was also released regarding the PSP version of the game, which will a completely new title, dubbed Midnight Club: LA Remix. This bodes well for the handheld title, and hopefully by being a separate game, it will feel more at home on Sony’s smallest console.

Both games are set to be released in October, and you can check out the press release in full by clicking through.

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Announced: Raven Squad: Operation Hidden Dagger

How often do you wish that your RTS-commanded units would just shoot more accurately? They seem to go at it with an enemy squad for two or three minutes straight with slow deaths on either side - wouldn’t it just be better if you could pop in to the eyes of the squad leader and pop the enemy team in the face yourself, then hop back out to your Godly over-view?

Apparently, you’ll be able to do just that in SouthPeak Game’s upcoming RTS/FPS hybrid, which gives players the ability to reign from above giving the orders, as well as go behind the gun and do the dirty work themselves. Coming for the Xbox 360 and PC presumably this year, is Raven Squad: Operation Hidden Dagger. While it’s title is questionably lame, its concept sounds like something that will completely change the pace of the RTS genre.

Whether or not its executed well will be the back-bone of the genre-fused game, but if it’s pulled off, it could easily spark an interest in developers across the board. Switching interchangeably between the birds-eye command view and first-person-shooting, likely on the fly, intrigues us greatly, and we’re as anxious as you are not just to see if it can be pulled off, but to actually give it a shot. Check out our image gallery of Raven Squad after the jump, and keep your eye out for more info soon!

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New Podcasts Just Posted!

Another week, another couple of podcasts for your guys to listen to! Visitors to Nukoda might not know this, but along with running a few gaming news sites I also Co-host the popular Nintendo themed podcasts The DS:Life Podcast and The WiiSpot Podcast. I just released two shows that were recorded on the weekend, and wanted to tell you all about them.

WiiSpot Podcast WiiSpot Podcast Episode #025
In this episode Edgar and I talk about the plethora of newly announced Wii games, chat about Wii Fit, and take some time to talk to our listeners who were listening in LIVE!

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DS:Life PodcastDS:Life Podcast Episode #030
In this Episode Edgar and I talk about Metal Slug 7, Guitar Hero DS: On Tour, Izuna and her poster, and take some time to talk to our listeners who were listening in LIVE!

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Enjoy the shows, and stay tuned for more episodes and podcasts from Nukoda.com!

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